A downloadable Cartridge for Windows

Welcome to ITAZURA MADNESS, a Cutepop facepunching roguelike about climbing a mysterious tower. Please enjoy yourself, have a good time, and don't make too much of a mess! ^_^

FEATURES!!

  • 4 Playable characters!! And you bet your ass the shopkeeper is playable.
  • 7 bosses, each with their own unique moveset!
  • 60+ weapons: pick and choose from a variety of melee weapons and guns!
  • 100+ items: pick and choose items each floor and assemble your own build to dominate the tower!
  • 10 ascension levels: easy to learn at level 0, hard to master at level 9!
  • GBA Inspired candy coated brutal ass diabetic hypnopompic pastelshit visuals!! What the FUCK!!!!
  • CHAINSAW FLIPPING.

SOUNDTRACK!!

A whole ass 6 track OST, inspired by the mid 2000's videogame aesthetic by the uber talented PRUTTE!! Tune in on SOUNDCLOUD  or on ITCH!!!

CREDITS!!

  • ZIZOU!! Art and programming (@Tombdude)
  • PRUTTE!! Bangin' soundtrack (@Prutte94)
  • MADNESS COMBAT belongs to KRINKELS.
  • Cameo items/weapons shamelessly stolen from: LeviRamirez, Stepford, Prosciuttoman, Plufmot, Milkbarjack, Tom Fulp, Strawberryclock, Piconjo, Edmund McMillen... Love you <3


Originally made for MADNESS DAY 2021 on Newgrounds.


StatusReleased
PlatformsWindows
Rating
Rated 4.9 out of 5 stars
(12 total ratings)
AuthorZizou
GenreFighting
TagsCute, First-Person, Game Boy Advance, madness, madness-combat, Pixel Art, punch-out, Roguelike, Roguelite, Violent

Download

Download
ITAZURAMADNESS.zip 34 MB

Comments

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can you make it into a gba rom?

what weapon type is the dads chainsaw? it looks like a melee but uses ammo??

this was super super fun ! !!! !

Just finished it. Great game, one of the most fun I've played this year actually! I really like the art-style, pace, gameplay and idea as a whole and would be happy to see a similar project, but finished. It has a number of critical problems regarding balance and key mechanics. Some weapons and upgrades are so OP, that they make 90% of other stuff absolutely useless. Your succes depends almost exlusevly on a chance of you getting them and not on your ability to make working builds or skill. I had lots of fun playing it nontheless, art and dynamic saved it for me.

i was wondering if the upgrades run out after a while cause sometimes i'll pick an upgrade and see it available again a few floors later. or do the upgrades stack?

they stack!

how to i stop the charged puches?

(+1)

those are feint punches, you're supposed to dodge towards them

thanks!

WOAH!